Friday, December 10, 2021

Script for Audio-Visual

 

[Screen fades in]

[Both people enter the room, carrying a coffee cup and wave]

Person 1: Hello guys, I am …

Person 2: And I am …

Person 1: You must be here looking for a new, fun podcast to listen to.

Person 2: One that covers all the latest trends, news, stories, movies and shows; speaking of which, have you guys watched Euphoria?

Person 1: [Speaks as both people walk to a table off camera – camera pans with them as they walk and sit down] Actually, we are going to be discussing the show this week

Person 2: Back to topic, this is the podcast for yo- [Is handed a sign] Oh, thank you! [holds up sign]

Person 1 & Person 2: [In unison] Welcome to Vital Talk!

Person 2: We talk about the Vital things in life

Person 1: [Slowly leans towards person 2 and whispers] Roll credits

Person 2: You know you’re not funny right?

Person 1: I know, I just like to annoy you

Person 2: Ugh I hate you-

Person 1: Anyway, are we going to do the podcast or not? [Looks at the camera] We shall see you guys in a few minutes

[Both put on their headsets and face the microphone in the middle of the table]

Person 2: Hello everybody and welcome to our podcast, how are you all? …

[Screen fades to black as voices fade to the beginning of a podcast]


=====

This is the script for my audio-visual video, I intended for it to be short but more casual and seem less forced. I also intended for it to seem more like a normal conversation within the trailer for the podcast instead of it being cheesy and uninteresting.

It is short to more suit the requested length of the video and suit the form of a trailer.

Wednesday, December 8, 2021

Storyboard for Audio-Visual

 



My audio-visual product will be a trailer for a podcast (within the same brand as Vital!) called Vital Talk! 

Shot 1
Shot type: Full Shot /or/ Medium Wide Shot
Setting: Empty room - maybe has posters or other props to associate with trends/movies etc.
Props: Coffee Cups
Expressions/Attitude: Cheerful; Casual; Welcoming 
Editing: Fading into the shot; shapes - show peoples' names in the shot
What Happens?: Two people discuss with each other & directly into the camera

Shot 2
Shot Type: Tracking - turns to Medium (when they reach the table & sit down
Setting: Different part of same room - has two chairs
Props: Coffee cups; Microphone (in the centre of table); headsets
Editing: None
What Happens?: They both walk to the table off screen (still talking to each other) - camera tracks their movement 

Shot 3
Shot Type: Medium
Props: Sign (passed to person 2 by a third person(off-screen); Coffee cups; Microphone; Headsets
Editing: Sound effects as third person hands the sign to second person
What Happens?: Person off screen hands sign to second person - two people on screen read sign as they show it to the camera

Shot 4
Shot Type: Medium
Props: Coffee Cups; Microphone; Headsets; Sign
Editing: Crash sound effects as second person throws sign away - off screen
What Happens?: Two models talk with each other, look at the camera as the put on their headsets and the screen fades to black.



Thursday, November 25, 2021

NEA: Progress of Making the Website

 Vital website





Here, on the main homepage (it scrolls down) I used a template and set the website colour scheme to the colour scheme of the magazines (purple, black, yellow) difference between the website and the magazine products is that the magazine colour scheme also includes light blue for the contents page, while the website does not - instead it include a more neutral colour to suit the yellow-ish tan colour used for the background colour of the magazine







NEA: Progress of Making the Magazine products - Issue 1




First, I began by setting up the general layout of the magazine covers and contents pages. I tried to ensure that there were different fonts used for my media product - such as Accord SF and . To follow my designs, I also made sure the 'V' and the '!' were larger sizes than the rest of the masthead of the magazine. Unfortunately, I was unable to make the black outline of the text bolder so instead, I made it so the "V" and the "!" would be the only features of the masthead with the black outline.
There is also the brand slogan which I have placed to be to the right of the masthead beginning from the letter "A"

Here, I then began to focus on adding stories to the front cover - unfortunately, I had to do some further editing to the main image so that it would flow more rather than look blocky against the background
Next, I edited more photos by adjusting the lighting and colour levels (for example; the image of the stagnant stream was originally too yellow so I adjusted the RGB levels to make it greener). I also added the story titles and attached them with the designated photos.
I also added the weekly price for the magazine and placed it in the left bottom corner






I Included call-to-action with subscribe information and which page they need to turn to. I also began to sort out the column sizes 






Friday, November 12, 2021

NEA: Research of Existing Websites

 Entertainment Weekly Website:

The website includes more images as the website homepage mentions a range of different stories and news for different topics of entertainment. The main topic of interest has a larger image and more text - this indicates who may be included in the "winners list".
At the right of the page, there is a separate section of the website where there is a list of the 'featured stories' that contains other stores that may be of interest. Each image has a small piece of text that introduces the story and what it is about. However, the inclusion of the images and stories in the magazine and website targets the interest of everyone of every: age, gender, sexuality, race/ethnicity, class, etc., as there are male, female, LGBTQIA+ representations as well as a multi-diverse representation of ethnicity through black people as well.
The website background is a simple white colour that enables the images and the black font to stand out to website visitors

The brand name is in the top left corner with bold, black font and white fond capital letters for the 'weekly'. This format is used for their website and for their magazines - establishing their brand name. 
On the website, there is also a navigation bar that allows website viewers to explore specific areas of interest that they wish to and highlights the brand identity of the company - entertainment. It covers all forms of entertainment further broadening its audience range as it includes readable content for everyone - even theatre and Podcasts fans. However, it also includes the main classic content surrounded by celebrities.

Call-to-Action is included through "Subscribe" enabling people to subscribe to receive the magazine and website so they can gain more content - urging them to read both the magazine and sign up to the website "Your profile".

The 'Entertainment Weekly' magazine and website have a more organised layout compared to other real-life magazine brands such as 'Real People', 'Take a Break' and 'chat'. There is nothing dramatic to the extent that bores people or makes people want to tare the media project apart - making it more ideal for younger audiences. It also covers a larger, more modern cultural ground than other magazines.

Closer Website:


The website continues to highlight who the targeted readership is - females - as topics and celebrities discussed are more female orientated as well as the colour scheme which is pink, white, and blue. The navigation bar also names topics that they would be more interested in - it emphasizes the content and the identity of the brand to be real-life, beauty, and shopping orientated. All the models/people mentioned and included within the website are also young women, further highlighting their targeted demographic.

Unlike the website for the previous magazine brand, the 'Closer' website has fewer images and text - although it requires you to scroll down through the website instead of containing all the information on one section of the page. There is a wide range of (medium) close-up shots included as well - almost as if they are trying to bring the audience "closer" to the models and the content included within the websites.

The website also contains the basic features required to make a webpage - such as the navigation bar with categories such as celebrity; entertainment; diet & body; life; shopping; real life; subscribe; and close loves. 

Mojo Website:


The MOJO website has a similar layout to the Closer website - there are three main images (although in this case, one of them is the thumbnail for a video that is featured on the website) each of which has a standfirst that explains what they are about.
On the other hand, there are also different aspects to this website - such as the color scheme - Mojo uses darker colours like black and red however, they also use the white font to stand out against the darker backgrounds.

The website highlights that the targeted demographic of this magazine are people who are fans of music - especially lesser-known music groups. Although this is more of a case for younger generations as the brand covers magazines featuring music from the before and after the 60s meaning that they are targeting an older audience rather than a younger one.

The navigation bar highlights the features of the website "Articles; Magazine; #themojoplaylist; Subscribe; Shop; The collectors' series; Newsletter" indicating the main focus of the website is to promote fandom based around niche music interests/bands instead of covering the stereotypically expected topics included within a real-life magazine brand - making this more of a niche magazine brand as well.

Thursday, September 2, 2021

NEA: Research of Existing Magazines -

 Research of Existing Magazines

Real-Life Magazine - Chat



Real-Life Magazine - Take a Break

Both these real-life magazines are crowded with images and text as well as colour. This type of real-lie magazine is more preferred by middle-aged women or pensioners, rather than a young adult audience as all the topics and stories included are the cliché dramatic "woe is me" type stories about a bunch of strangers that nobody really knows. Most younger audiences aren't interested in this type of story, or the puzzles included - instead, they generally prefer more modern issues/hobbies/events and stores to be included that aren't so negative or dramatic.


Entertainment Weekly Magazine:


Image:
Image of the band together at the center of the page - celebrities and icons. However, this doesn't quite fit into the requirements of a real-life magazine as there need to be multiple images included on the front cover. 

Brand identity:
'Entertainment Weekly' Masthead in the bold, yellow font that stands out against the blue background however, the 'Weekly' is in blue text and in a smaller font against the yellow text of the Entertainment.

Colours:
Blue, yellow, and white main colour scheme with black text for the extra text. "BTS" is in a 3D slanted font; bold, white text with black a 'shadow'.

Fonts/Typography:
The text is in Capital letters (except "Entertainment") and serif font. Some text sections are placed in a slant - matches the shape that the band is grouped together in. "BTS" is also typed in a very small, diagonal curve, again linking to the shape the band members are grouped together.

Graphics:
 "Stage Preview" - It's in a yellow circle with a white outline. This matches the masthead and extra white text of the magazine. It includes the names of what else is included within the magazine that readers may want to read or find interesting. The magazine is rather simplistic in the sense that it doesn't have many shapes, images, or banners. However, the credit of the magazine cover has a red underline and yellow text.

Features:
Informal register - younger audiences rather than older audiences. Less information-based and more name-based - assumes readers already know who or what is being written about in the magazine. In the image of the band, one of the singers; J-Hope, is making a heart symbol as he poses for the image. [Barthes] Hearts is generally used to symbolize love and this could create several meanings behind the image i.e. J-Hope loves his fellow band members or that he loves his fans etc.

Institutional Details:
The brand name is within the masthead and stands out against the rest of the magazine cover. However, the "By Lean Greenblatt" is assumably a credit to the person who has taken the photo and/or made the magazine cover but this isn't specified for the reader. In the bottom right corner, the magazine names the members of the band - providing information for readers who may not be familiar with the band and have no knowledge about who they are.
In the left corner just above the masthead, there is also the date that the edition was distributed and the issue number of the magazine.

Appeal to Social Groups?:
Age: Older teenagers to young adults that are fans of the BTS band however, older audiences may be targeted through the Broadway shows in the yellow circle.

Gender: The magazine brand is aimed at all genders as it normally covers topics of entertainment (i.e. gaming, music, film, and tv shows, etc.). This edition though will have a more female-orientated audience as BTS has an audience demographic where 76% is female.

Race/Ethnicity: Western fans will read the magazine however more Koreans will also read it as the band is from South Korea and Seoul is also mentioned

Class: Older teenagers and younger adults

Sexuality: 
Not specified - romance and sexuality is not a specific topic of the magazine company, However, during the 50th anniversary of gay pride, the company release special magazines that cover stories and thoughts from LGBTQIA+ actors and their experiences around that:




Religion:
 Not specified


Closer Magazine
Image:
There is a larger amount of images for the front cover - meeting the requirements of a real-life magazine - that highlights the main focus is "Celebs...and so much more". Most of the images include cheerful faces rather than the usual sad faces that most people have on real-life magazine covers. The image of Harry and Megan however, creates a sense of tension within the royal family as if the two do not want to participate or at the least, communicate with the members of the family. It creates a sense of drama
Most mid-shot images of the celebrities/people featured in the magazine.

Brand identity:
The name "Closer" indicates that the magazine will bring its audience closer to their favourite celebrities - almost as if it creates a relationship between them. The masthead has a pink background with a goldish colour as an outline

Colours:
Pink, light blue and an almost goldish colour are the main colours of the magazine, as well as white. This creates a more feminine aspect to the magazine brand - suggesting that it is more targeted towards females specifically.

Fonts/Typography:


Graphics:
The images, although set out in a collage/montage type of layout, each has borders around them to make them look like photographs in a journal 

Features:
'TV you'll love' could be considered as call-to-action as it suggests that the magazine will include TV shows suggestions - however, it could just be to highlight that the magazine covers stories from actors of popular TV shows.

Bar code included in the bottom right corner of the magazine 

Institutional Details:
No institutional details are included on the front cover of the magazine - neither is a release date or issue number of the magazine

Appeal to Social Groups?:
It is more specific to one social group rather than a diverse range of social groups because it is a concentrated area of interest where the focus has been condensed towards one gender/social group

Age:
This magazine is probably more aimed towards adults aged from the mid-30s or older, maybe late 20s, but most likely aimed towards audiences that would be more interested in marriage and weight loss, etc.

Gender:
Female orientated due to the topics and the number of female celebrities 

Race/Ethnicity:
Not culturally diverse - large white representation - traditional

Class:
Upper class/middle class - generally richer people would probably be more interested in the magazine, the topics, and the celebrities that are covered.

Sexuality: 
There is no LGBTQIA+ representation on the front cover of the magazine, there just seems to be the stereotypical heterosexual representation suggesting that the company brand may have traditional views on relationships

Religion:


Mojo Magazine

Image:
Medium Close-Up Shot of Joni Mitchell (when she was younger) used as the background of the cover.

Brand identity:
MOJO; the Music Magazine - highlights what the target audience demographic is (music fans) as well as the general content of this brand.

Colours:
The background image is edited to be coloured blue to match "The real story of blue" - referring to the context and inspiration for the singer's album 'Blue'.
The general colour palette 

Fonts/Typography:

Graphics:
Regarding images, there are only three images on this magazine cover, one for the making background; one enlarged in the bottom left corner; and one in the right corner. These are used to highlight the more important stories/features included within the magazine content.
Meanwhile, the other graphics included are simple shapes to highlight any other important/special information such as the reviews and the anniversary of the brand. Arguably these could be considered as call-to-action as it compels customers to read the magazine because of these 'special aspects' - especially if they want the "15-track CD".

Features:
Masthead for the brand name.
There are also other stories listed on the front cover of the magazine with very small stand firsts or rather simple phrases to give an idea of what they are about.
There is a barcode on the bottom right corner of the magazine.

Institutional Details:
There doesn't seem to be any details specifically included in the magazine other than it is a 'music magazine' and the reviews/anniversary of the brand.

Appeal to Social Groups?:
The magazine content is more concentrated and specific to appeal to one or two small social groups rather than a wide variety (like entertainment) - in this case, older adults and music fans.

Age: 
Due to the Musicians and music bands mentioned not being familiar to younger audiences (or not listened to by them) then the targeted age demographic is middle-aged to older adults rather than teenagers/young adults

Gender: 
Gender-neutral representations as well as the targeted audience

Race/Ethnicity: 
There isn't any diverse representation of ethnicity

Class: 


Sexuality: 


Religion: 
The magazine has little to none religious representation















Friday, May 7, 2021

NEA: Research of Hello! Magazine Front Cover

"HELLO!" Magazine 

Hello! Magazine is a British (with Spanish origin - "!Hola!) magazine that mainly covers stories and gossip about the royal family and celebrities that are well known in Britain - even Hollywood celebrities. However, while it covers the real-life stories of celebrities and the royal family, there doesn't seem to be any stories covered about ordinary people who aren't celebrities. The "Hello!" Magazine doesn't cover common current affairs or common experiences of lower class people.



The front cover of the Hello! magazine above composes of up to seven images - all of which show what the main stories they will cover will be. The cover itself looks 'crowded' - indicating that there is a lot to read about in the magazine, however, the cover is also highly orientated around the Royal family.


MASTHEAD


The masthead of the magazine stands out from the rest of the magazine cover because it is a bright red box with bold, white, serif font text in capital letters. The exclamation mark "HELLO!" works well with the chosen colours as it almost 'calls out' to its readership as if greeting them and drawing their attention to the magazine itself. The colour scheme, although it shows that the brand follows the royal family and is 'loyal' to England, it is unfortunately used for almost every magazine cover and brand. In a sense, it is old-fashioned meaning that I would rather use a different colour scheme to make my magazine more modern, unique and interesting. As a way of doing this, I would like to use a different colour palette. As part of my research for creating my own magazine product, I searched for a "colour palette generator" in Google and found the website 'Coolors - The super fast color schemes generator!' This website enables people to create their own colour palette and has even been used by big media companies such as Disney, Dreamworks, Microsoft etc.

The masthead above also includes the issue number, the release date and the cost of the magazine itself "Number 1684", "3 May 2021" and "£2.75". It appears to be a rather compact design that provides all the information that their readers need in regards to the magazine itself. However, the black text doesn't seem to stand out as much against the red box as the "HELLO!" does. Because I have now taken this factor into consideration, I would like to ensure that the colour palette I use is not only unique, but also easy to read and easy for the eyes to look at with very little strain.

TEXT

The text on the front cover of the magazine summarises the main stories that are going to be featured within the magazine, however, the white text in front of the main image of Prince Louis is similar to the text of the masthead - this suggests to me that this is the main story that they are going to cover and that will have the most detail. However, because it overlays a rather light background, it is a little difficult to read.
The enlarging of the text "KATE'S ROYAL MILESTONES" emphasizes that the story is actually about her and her thoughts however, they obviously include Prince Louis and her husband Prince William. Although the phrase "...given her a reason to smile" indicates that there may have been some negativity involved in her life and creates a sense of drama to the story. It compels readers to support her by reading the magazine and sympathizing with her.
                               
The text also links to the royal colours of the United Kingdom - allying the magazine brand with their customers.

EXTRA

The "EXCLUSIVE BUMPER ISSUE" box suggests on the front cover, that the magazine will include special stories through the adjective "Exclusive" - this is what is known as a call-to-action because it compels people to but the magazine to read the the "exclusive" stories included.

The images here highlight that the magazine remains up-to-date as it covers recent events that involve the royal family, such as the recent passing of Prince Philip. The white text again links to the masthead and the use of the word "untold" makes the story more interesting and compelling to read as their readers want to become more connected with the royal family and their loss.





Wednesday, May 5, 2021

NEA: Initial Thoughts to Briefs 3 and 4

 Brief 3: Magazines and Online Website

Brief 3 requires me to produce a real-life story 'magazine' product with two editions - each including one front cover and the contents page(s); launched by Bauer. I also need to create two pages for a working website that promotes the 'magazine' product. The targeted demographic for this product is a younger audience between the ages 16 to 25 year olds.

My initial thoughts for this brief were the basic conventions such as a masthead and logo - one of my main ideas for this is "More Modern". The reason for this is because Magazine products are outdated and I also believe that the stories and the genres that they generally cover are also outdated and overused because the main reading audience, is usually middle-aged women. Instead of the cliché "He cheated on me!" or the "Top 10 knitting tips according to..." stories and articles; I would like to include more modern topics that will actually interest the targeted demographic. Therefore I believe the logo "More Modern" will highlight that there will be modern issues, topics, hobbies and even interests included in the product. I would also like to include more positive stories that are actually interesting, however, I will also probably include stories that cover issues within modern day society.
Another convention I need to consider is the actual company name and logo which at this point in time I do not have an idea as to what they will be. I will need to consider this as a I progress through making my 'magazine' product. 

I have already began to consider what stories I would cover and what topics I would include to appeal to the audience, these include: modern hobbies and interests (i.e., gaming (how it has increased due to current affairs and issues in the world), movies and art), different competitions within local areas and maybe even travel. Another topic I could include is how people are adjusting to current life due to Covid-19 and how they are beginning to recover from the backlash of the pandemic - this could be linked to the gaming topics as well as maybe include stories that include issues with social media apps such as Tik Toks (i.e., the increase in comments such as "Oh I wish  had Fibromyalgia/Tourette's Syndrome", or even faking they have these conditions) For these ideas I am obviously going to have to complete research and maybe even ask family members who I know suffer from these conditions - have them act as interviewee models for my product.

For Brief 3 I also need to consider models and skills that I require to take photographs and edit them using AdobePhotoshop and AdobeInDesign. I will most likely ask friends and family if they would be comfortable in being my models for the photographs and would be willing to travel to different places for the 'travel aspect' of the magazine. Some of these places may be Leeds, Cleethorpes or even more local areas such as Hull, Nottingham Hall etc. I need to use different images from the 'magazine' product to the website meaning I should take extra photographs instead of just 3 or 4. 

Brief 4: Music Video and Online Website

Brief 4 requires me to create a 3 minute music video for a love song that doesn't already have an official video to it; and an online website associated with that music video/artist. 
Unlike Brief 3, there isn't exactly room for creativity and there isn't a gap in the market in regards to music videos. This is because I think that music videos - especially for love songs are so over done with the same sort of cliché depressing, cheesy or sexualised elements. The brief also doesn't leave any room for conceptualisation meaning the music video has to be more obvious and out there instead of symbolic.

 However, it would be an interesting difference to have an LGBTQ+ relationship portrayed in the video instead of the stereotypical and toxic representation of a heterosexual relationship. It would promote equality between all sexualities and make the music video more unique as well as targeting a wider audience range. I also think it would be better to portray a homosexual male relationship because unfortunately there isn't as much representations of gay men - it isn't as accepted or received positively as the representation of lesbian couples. One example is the most recent Cadbury advert for its 'Golden Goobilee' 50th anniversary because it was demanded to be taken down because a gay couple shared a crème egg in the same bite. If I am to do brief 4 I would like to combat these negative reactions that are more aimed towards gay couples.

For brief 4, I am also going to need to ensure that the actors/singer(s) included in the video are comfortable and happy with the high performance demand for the video and that they are able to attend each video shot. This means it would probably be better if I don't "create a band" because that may over complicate the filming process as there will most likely always be one person who can't attend. I would also have to constantly check the weather forecast to make sure that any scenery outside is perfect for the video and that lighting wouldn't affect the filming either. Finally I would also need to record the singer singing at a separate time from the video shoot and then edit it so that it overlays the music video because the music video would be received better with a more crisp audio track rather than a quiet and gravelly audio track (caused by distance and wind or movement).

In general I would need to practise and improve my filming and editing skills in regards to making the video meaning I would most likely need to spend a view weeks before the actual video shoot, practising these skills.
Unlike Brief 3, I am not required to use different images from the video shoot for the online website, however, i think the website would look more authentic and intriguing if I was to include some images or videos from a BTS (Behind The Scenes) shoot for the music video. These could include 'interviews' with the actors and the singer.

Conclusion

After thinking and looking over the two different briefs I have come to the conclusion that it would be better if I worked on Brief 3. The reasons why are that I can think of more creative and different ideas for it than I can for the music video. This is because there is a larger market gap and more room for including different topics/ideas than there are for a love music video.
 I am also not that confident in my technical skills in regards to editing videos and recording videos so I believe it would be less complex and stressful for me to work on my photography and picture editing skills, this would also mean that the magazine product would be better because I will have developed on my previous photography and editing skills instead of trying to focus on new skills I haven't tried before. I also believe that it is a lot easier to plan photoshoots or days to organise and complete the photoshoot to work on my magazine product

Finally I also find Brief 3 more interesting to try and attempt as there are so many techniques and perspectives that I could try out and include that could interest the targeted age dynamic instead of repeating what many artists and media designers have done in the past with the music video.





Thursday, March 11, 2021

Stranger Things and Intertextuality

 Intertextuality is the interconnection between similar/related works that reflect and influence an audience's interpretation of the media product; this is completed through the reference or inclusion of another workpiece. This also develops meaning for the viewers as it adds representations that the creators wish to portray. In regards to Stranger Things, the TV series can be considered as a pastiche product because it imitates the style of both Spielberg's family adventure films and Steven King's science-fiction horrors. Because of this, the entire TV show can also be considered as an homage to the nostalgia of the 80s hence why it is so successful for both young and old audiences.

Jenkins and fandom can be applied here because the show acknowledges the huge significance of popular culture for today's audience - "The practices of fandom have become increasingly enmeshed with the rhythms and temporalities of broadcasting." The references included appeals to the digital, modern audiences as they enjoy spotting them. Examples include references to E.T. The Extra-Terrestrial when Eleven walked out of the room dressed up and wearing a wig, or when Will went out to his back garden to the shed at night time.


This intertextual reference highlights the representation of Eleven's vulnerability as it portrays the theme of 'fearing the unknown' and also highlights that she is Mike's, Dustin's, and Lucas's responsibility now as they have to protect her from the government and look after her. Although it may seem subtle, the use of visual homage and specific character stereotypes (where she is vulnerable and different from the rest of society) is an allusion to the film E.T. within the narrative of the show - it seems more likely to be explicit intertextuality.

E.T. appears to be a favored allusion in regards to intertextual references from the beginning of the first episode of season 1 as the group of boys were playing Dungeons and Dragons whilst eating pizza similar to how Elliot and his brother and friends were at the beginning of the film. However this flows into another, but more subtle intertextual reference to the Goonies as the boys (except for Mike) cycle through the streets on the way to their homes in a very similar fashion and street to how the Goonies had done. This implies that the TV show will include an adventure of some sort to uncover mysteries & secrets and that we as the audience will travel will them - creating a sense of nostalgia. This can be applied to Neale's genre theory due to the repetition of 80s Spielbergian family adventure codes and conventions within the media product.


Thursday, March 4, 2021

Fandom: Forbrydelsen & Stranger Things


Forbrydelsen, a popular crime TV series that was first aired on 7th January 2007 covers the investigation of a young girl who was brutally murdered. The first season covers each day of the investigation within 20, 50-minute long episodes. 

When it was originally released, it was popular in Denmark, Greenland, and the Faroe  Islands, however, it soon became international - adding to its popularity. In fact, it became so popular that the US TV network AMC made an adaption of the Dutch crime show that aired seven years later, in 2014. Although this wasn't as popular as the original TV show because it seemed to "leave out all the factors that had made the original TV show so compelling".

A review of Forbrydelsen (Dutch version) on this website https://televisionheaven.co.uk/reviews/the-killing-forbrydelsen suggests that one of the reasons as to why it was so popular is because, while it focused on the investigation, it also had the main focus about how the crime itself disrupted and had such a negative impact on many lives; the family and friends of the victim, the surrounding community and even political figures. Because of this, many watchers may have found it easier to connect with the characters and became more invested in how even characters, who may seem, unimportant/irrelevant play such an important role in how people are affected by crimes committed. 

One common and highly popular factor that highlights the Forbrydelsen fandom is the thick, wooly sweaters that the main protagonist, Sarah Lund, wears. These became known as the "Sarah Lund sweaters" and a huge fashion trend amongst the many people who were fans of the show - the image below shows the main actress with three women (assumably fans) who are holding a sweater that resembles her own. Jenkin's theory of Fandom can be applied here as Sarah Lund is is the narrowly defined subject of fan interest in regards to Forbrydelsen and her fans are interested in the minor details of her character such as her sweater and even her intelligence. Stranger Things is also an example as many of the viewers are interested in the minor details of characters such as Eleven and what they are interested in as explained below.


There are also some fan sites of the TV series, however, they may be more common in Denmark than they are in the West. The show, although popular does not have quite a prominent fandom to the extent that TV shows such as Stranger Things have, that may be because it is a rather mature and more psychological TV show that doesn't cover popular genres like science fiction.




Stranger Things, a highly popular TV show (first aired in July 2016) covers a series of paranormal events which take place in a Spielbergian-style town. Within the first 35 days of release, the TV series had reached a large viewership as about 14.07 million adults (18-49) had watched the show, however, this was the viewership within the US - it doesn't even cover the number of GLOBAL watchers who had begun to watch the show during the time. 

As suggested by the figures above, the TV series has a rather large fanbase to the extent that even minor characters, such as Barb, are extremely popular - even if they "weren't supposed to be a big deal". After the character's death early on in the series, many of her fans had sympathized with her - "#JusticeForBarb" and even created fansites/forums dedicated to supporting her. Barb's fanbases' actions had impacted how the Duffer Brothers began season two as they took inspiration from the "#JusticeForBarb" campaign and portrayed this through Nancy Wheeler and her attitudes to how the other characters reacted to Barb's disappearance/death.

The Stranger Things fandom also increased the demand for Eggo waffles because they are represented as Elven's favorite food within the show and they wanted to feel more connected with the character. Here Jenkins can be applied as the fans' interest is surrounded by the minor details of her character rather than just her powers that are highlighted throughout the series. This is one of the many examples of how the fandom grew and became more connected with the show due to cross-promotion; other examples include notebooks, clothing, cups, and even funko pop figures.



Another reason why the TV series may have such a large and prominent fandom is because of its intertextual references that bring a sense of nostalgia to the older generation who grew up watching Spielbergian movies when they were younger. It also promotes games such as Dungeons and Dragons and movies such as Never Ending Story and E.T. the Extra-Terrestrial for younger audiences and have enabled them to engage in these games and movies more than they possibly would have done before they watched the TV show. This emphasizes the fandom as the show itself refers to the interconnected social networks of individual fandoms through the heavy use of intertextual references.